There are assured to be a lot of problems but I am quite happy to be finally sharing this with everyone. Definitely looking forward to all of your thoughts and feedback.
You will notice on the game page that there are two links posted, one for the main game, and one for a design test. The intention for the design test is to use a "cheap" fast method like a text based game to iterate on the narrative/strategy layer of the game. Then once it is sufficiently robust, to integrate it into the main game for a more complete balanced experience.
|QWOP feels like Simulacra's spirit game at times :D|