Sunday, January 10, 2016

Build Release!

Hey All!

I finally worked through my internet issues and have a new build ready!
The previous builds were kind of testing grounds to figure out the process, but I am looking at this build as a starting point, a version one if you will.
A few of you were running into issues with Mega, so I decided to also upload the build to IndieDB, hopefully that will make access easier.
As always I am very welcoming of any feedback you might have, don't hesitate to pass it along.

Moving forward I am outlining sprints to keep myself on track and making good forward progress. The current sprint is a rough proxy complete version of both the Base and Wilderness maps. In addition I am trying to refine some of the action portions of the game and implementing more of the "speed hacking" done in the character's phantom form. The deadline for this sprint is the end of the month and will probably keep on a roughly monthly deadline for future sprints.

In addition to the biweekly builds I will start posting short developer diary type videos to hopefully keep the game's progress nice and accessible to all.

Thanks! - CJ


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