Happy post holidays!
Hope everyone had a good holiday and new year's time. Mine was quite good, though with a few bumps that I won't go into.
Game progress has been excellent, all the progress that was lost in the hard drive failure has either been recovered in some form or redone. I also finally figured out a very long running problem that was preventing development of one of the game's core features. Not to be too cryptic, but I'll devote a post to it soon to elaborate more on my intentions for it.
So after an unfortunately long time I am back on a regular build schedule and am bug fixing and playtesting a new build for release on friday. Thanks for your patience! - CJ